Estimation of depth fields suitable for video compression based on 3-D structure and motion of objects.
Where this comes from
- Record sourced from PubMed, PMID 18276304.
- Also identified by DOI 10.1109/83.679440.
- No licence information is recorded for this record.
- Because redistribution is not established, this page shows the abstract only. Follow the links below for the full text.
Abstract
Intensity prediction along motion trajectories removes temporal redundancy considerably in video compression algorithms. In three-dimensional (3-D) object-based video coding, both 3-D motion and depth values are required for temporal prediction. The required 3-D motion parameters for each object are found by the correspondence-based E-matrix method. The estimation of the correspondences-two-dimensional (2-D) motion field-between the frames and segmentation of the scene into objects are achieved simultaneously by minimizing a Gibbs energy. The depth field is estimated by jointly minimizing a defined distortion and bit-rate criterion using the 3-D motion parameters. The resulting depth field is efficient in the rate-distortion sense. Bit-rate values corresponding to the lossless encoding of the resultant depth fields are obtained using predictive coding; prediction errors are encoded by a Lempel-Ziv algorithm. The results are satisfactory for real-life video scenes.