Automatic watershed segmentation of randomly textured color images.
basic_science · Level V
Where this comes from
- Record sourced from PubMed, PMID 18282911.
- No licence information is recorded for this record.
- Because redistribution is not established, this page shows the abstract only. Follow the links below for the full text.
Abstract
A new method is proposed for processing randomly textured color images. The method is based on a bottom-up segmentation algorithm that takes into consideration both color and texture properties of the image. An LUV gradient is introduced, which provides both a color similarity measure and a basis for applying the watershed transform. The patches of watershed mosaic are merged according to their color contrast until a termination criterion is met. This criterion is based on the topology of the typical processed image. The resulting algorithm does not require any additional information, be it various thresholds, marker extraction rules, and suchlike, thus being suitable for automatic processing of color images. The algorithm is demonstrated within the framework of the problem of automatic granite inspection. The segmentation procedure has been found to be very robust, producing good results not only on granite images, but on the wide range of other noisy color images as well, subject to the termination criterion.