Crowdsourcing contest dilemma.
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Where this comes from
- Record sourced from PubMed, PMID 25142518.
- Also identified by DOI 10.1098/rsif.2014.0532 and PMC identifier 4233728.
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Abstract
Crowdsourcing offers unprecedented potential for solving tasks efficiently by tapping into the skills of large groups of people. A salient feature of crowdsourcing--its openness of entry--makes it vulnerable to malicious behaviour. Such behaviour took place in a number of recent popular crowdsourcing competitions. We provide game-theoretic analysis of a fundamental trade-off between the potential for increased productivity and the possibility of being set back by malicious behaviour. Our results show that in crowdsourcing competitions malicious behaviour is the norm, not the anomaly--a result contrary to the conventional wisdom in the area. Counterintuitively, making the attacks more costly does not deter them but leads to a less desirable outcome. These findings have cautionary implications for the design of crowdsourcing competitions.
Medical subject headings
- Competitive Behavior
- Decision Making
- Game Theory
- Group Processes