Navigable networks as Nash equilibria of navigation games.
basic_science · Level V
Where this comes from
- Record sourced from PubMed, PMID 26138277.
- Also identified by DOI 10.1038/ncomms8651 and PMC identifier 4506547.
- Licence recorded as CC BY-NC-SA.
- Because redistribution is not established, this page shows the abstract only. Follow the links below for the full text.
Abstract
Common sense suggests that networks are not random mazes of purposeless connections, but that these connections are organized so that networks can perform their functions well. One function common to many networks is targeted transport or navigation. Here, using game theory, we show that minimalistic networks designed to maximize the navigation efficiency at minimal cost share basic structural properties with real networks. These idealistic networks are Nash equilibria of a network construction game whose purpose is to find an optimal trade-off between the network cost and navigability. We show that these skeletons are present in the Internet, metabolic, English word, US airport, Hungarian road networks, and in a structural network of the human brain. The knowledge of these skeletons allows one to identify the minimal number of edges, by altering which one can efficiently improve or paralyse navigation in the network.
Medical subject headings
- Brain
- Game Theory
- Internet
- Language
- Protein Interaction Maps
- Transportation