Augmented reality powers a cognitive assistant for the blind.
basic_science · Level V
Where this comes from
- Record sourced from PubMed, PMID 30479270.
- Also identified by DOI 10.7554/eLife.37841 and PMC identifier 6257813.
- Licence recorded as CC BY.
- The licence permits redistribution, so the abstract is shown in full and the full text is available from the publisher.
Abstract
To restore vision for the blind, several prosthetic approaches have been explored that convey raw images to the brain. So far, these schemes all suffer from a lack of bandwidth. An alternate approach would restore vision at the cognitive level, bypassing the need to convey sensory data. A wearable computer captures video and other data, extracts important scene knowledge, and conveys that to the user in compact form. Here, we implement an intuitive user interface for such a device using augmented reality: each object in the environment has a voice and communicates with the user on command. With minimal training, this system supports many aspects of visual cognition: obstacle avoidance, scene understanding, formation and recall of spatial memories, navigation. Blind subjects can traverse an unfamiliar multi-story building on their first attempt. To spur further development in this domain, we developed an open-source environment for standardized benchmarking of visual assistive devices.
Medical subject headings
- Blindness
- Brain
- Cognition
- Computers
- Prostheses and Implants
- User-Computer Interface
- Visual Perception