Bio-Inspired Dynamic Collective Choice in Large-Population Systems: A Robust Mean-Field Game Perspective.
basic_science · Level V
Where this comes from
- Record sourced from PubMed, PMID 33064652.
- Also identified by DOI 10.1109/TNNLS.2020.3027428.
- No licence information is recorded for this record.
- Because redistribution is not established, this page shows the abstract only. Follow the links below for the full text.
Abstract
Inspired by the collective decision making in biological systems, such as honeybee swarm searching for a new colony, we study a dynamic collective choice problem for large-population systems with the purpose of realizing certain advantageous features observed in biology. This problem focuses on the situation where a large number of heterogeneous agents subject to adversarial disturbances move from initial positions toward one of the destinations in a finite time while trying to remain close to the average trajectory of all agents. To overcome the complexity of this problem resulting from the large population and the heterogeneity of agents, and also to enforce some specific choices by individuals, we formulate the problem under consideration as a robust mean-field game with non-convex and non-smooth cost functions. Through Nash equivalence principle, we first deal with a single-player H<sub>∞</sub> tracking problem by taking the population behavior as a fixed trajectory, and then establish a mean-field system to estimate the population behavior. Optimal control strategies and worst disturbances, independent of the population size, are designed, which give a way to realize the collective decision-making behavior emerged in biological systems. We further prove that the designed strategies constitute ϵ<sub>N</sub> -Nash equilibrium, where ϵ<sub>N</sub> goes toward zero as the number of agents increases to infinity. The effectiveness of the proposed results are illustrated through two simulation examples.
Medical subject headings
- Neural Networks, Computer