Novelty is not surprise: Human exploratory and adaptive behavior in sequential decision-making.
basic_science · Level V
Where this comes from
- Record sourced from PubMed, PMID 34081705.
- Also identified by DOI 10.1371/journal.pcbi.1009070 and PMC identifier 8205159.
- Licence recorded as CC BY.
- The licence permits redistribution, so the abstract is shown in full and the full text is available from the publisher.
Abstract
Classic reinforcement learning (RL) theories cannot explain human behavior in the absence of external reward or when the environment changes. Here, we employ a deep sequential decision-making paradigm with sparse reward and abrupt environmental changes. To explain the behavior of human participants in these environments, we show that RL theories need to include surprise and novelty, each with a distinct role. While novelty drives exploration before the first encounter of a reward, surprise increases the rate of learning of a world-model as well as of model-free action-values. Even though the world-model is available for model-based RL, we find that human decisions are dominated by model-free action choices. The world-model is only marginally used for planning, but it is important to detect surprising events. Our theory predicts human action choices with high probability and allows us to dissociate surprise, novelty, and reward in EEG signals.
Medical subject headings
- Adaptation, Psychological
- Algorithms
- Choice Behavior
- Choice Behavior/physiology
- Computational Biology
- Decision Making
- Decision Making/physiology
- Electroencephalography
- Electroencephalography/statistics & numerical data
- Exploratory Behavior
- Exploratory Behavior/physiology
- Humans
- Learning
- Learning/physiology
- Models, Neurological
- Models, Psychological
- Reinforcement, Psychology
- Reward