A game-factors approach to cognitive benefits from video-game training: A meta-analysis.
meta_analysis · Level I
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- Record sourced from PubMed, PMID 37531408.
- Also identified by DOI 10.1371/journal.pone.0285925 and PMC identifier 10395941.
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Abstract
This current study is a meta-analysis conducted on 63 studies on video-game based cognitive interventions (118 investigations, N = 2,079), which demonstrated a moderate and significant training effect on overall gains in cognition, g = 0.25, p < .001. Significant evidence of transfer was found to overall cognition, as well as to attention/perception and higher-order cognition constructs. Examination of specific gameplay features however showed selective and differential transfer to these outcome measures, whereas the genre labels of "action", "strategy", "casual", and "non-casual" were not similarly predictive of outcomes. We therefore recommend that future video-game interventions targeting cognitive enhancements should consider gameplay feature classification approach over existing genre classification, which may provide more fruitful training-related benefits to cognition.
Medical subject headings
- Cognition
- Video Games