To Boost Zero-Shot Generalization for Embodied Reasoning With Vision-Language Pre-Training.
basic_science · Level V
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- Record sourced from PubMed, PMID 39292596.
- Also identified by DOI 10.1109/TIP.2024.3459800.
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Abstract
Recently, there exists an increased research interest in embodied artificial intelligence (EAI), which involves an agent learning to perform a specific task when dynamically interacting with the surrounding 3D environment. There into, a new challenge is that many unseen objects may appear due to the increased number of object categories in 3D scenes. It makes developing models with strong zero-shot generalization ability to new objects necessary. Existing work tries to achieve this goal by providing embodied agents with massive high-quality human annotations closely related to the task to be learned, while it is too costly in practice. Inspired by recent advances in pre-trained models in 2D visual tasks, we attempt to boost zero-shot generalization for embodied reasoning with vision-language pre-training that can encode common sense as general prior knowledge. To further improve its performance on a specific task, we rectify the pre-trained representation through masked scene graph modeling (MSGM) in a self-supervised manner, where the task-specific knowledge is learned from iterative message passing. Our method can improve a variety of representative embodied reasoning tasks by a large margin (e.g., over 5.0% w.r.t. answer accuracy on MP3D-EQA dataset that consists of many real-world scenes with a large number of new objects during testing), and achieve the new state-of-the-art performance.