Dexterity assessment of hospital workers: prospective comparative study.
prospective_cohort · Level II
Where this comes from
- Record sourced from PubMed, PMID 39706594.
- Also identified by DOI 10.1136/bmj-2024-081814 and PMC identifier 12036654.
- Licence recorded as CC BY-NC.
- Because redistribution is not established, this page shows the abstract only. Follow the links below for the full text.
Abstract
To compare the manual dexterity and composure under pressure of people in different hospital staff roles using a buzz wire game. Prospective, observational, comparative study (Tremor study). Leeds Teaching Hospitals NHS Trust, Leeds, UK, during a three week period in 2024. 254 hospital staff members comprising of 60 physicians, 64 surgeons, 69 nurses, and 61 non-clinical staff. Successful completion of the buzz wire game within five minutes and occurrence of swearing and audible noises of frustration. Of the 254 hospital staff that participated, surgeons had significantly higher success rates in completing the buzz wire game within five minutes (84%, n=54) compared with physicians (57%, n=34), nurses (54%, n=37), and non-clinical staff (51%, n=31) (P<0.001). Time-to-event analysis showed that surgeons were quicker to successfully complete the game, independent of age and gender. Surgeons exhibited the highest rate of swearing during the game (50%, n=32), followed by nurses (30%, n=21), physicians (25%, n=60), and non-clinical staff (23%, n=14) (P=0.004). Non-clinical staff showed the highest use of frustration noises (75%), followed by nurses (68%), surgeons (58%), and physicians (52%) (P=0.03). Surgeons showed greater dexterity, but higher levels of swearing compared with other hospital staff roles, while nurses and non-clinical staff showed the highest rates of audible noises of frustration. The study highlights the diverse skill sets across hospital staff roles. Implementation of a surgical swear jar initiative should be considered for future fundraising events.
Medical subject headings
- Motor Skills