Robust point cloud lightweighting with multi-scale adaptive filtering and entropy-driven subdivision.

Zeng, Weibo; Gao, Xinyu; Lu, Qi; Zhu, Ning; Li, Mengchan; Cai, Wenjing · PLoS One · 2026

basic_science · Level V

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Abstract

Current point cloud simplification methods for complex ground objects face a persistent challenge: balancing noise robustness and geometric detail preservation. To resolve this, we present a lightweight simplification framework that integrates multi-scale adaptive filtering, entropy-driven spatial partitioning, and an enhanced medial axis transform (MAT). This framework incorporates three targeted technical innovations: (1) An adaptive sliding window polynomial fitting filter with multi-resolution weight adjustment, which achieves coordinated noise suppression and sharp feature preservation; (2) A curvature-weighted enhanced MAT algorithm that reduces skeletal artifacts and topological fractures; (3) An entropy-driven adaptive recursive axis-aligned bounding box (AABB) partitioning strategy, which mitigates the inherent trade-off of conventional uniform partitioning: memory waste in sparse regions and feature loss in dense areas. We validated this framework using self-collected datasets of buildings, vegetation, and roads, and further verified its generalization performance on the public STPLS3D benchmark. Our method achieves an average noise removal rate of 87.76%, representing an average improvement of 11.99% over the baseline method; edge retention is 83.3%, an average improvement of 7.35%; the topological integrity and branch accuracy of the skeleton extraction reached 0.93 and 0.95, respectively, both of which were the best among the tested algorithms; the mean error in normal estimation was as low as 3.34%, and the average point-to-surface distance and fracture rate in 3D reconstruction were the lowest. This method provides a point cloud processing solution that combines accuracy and efficiency for fields such as 3D geographic information modeling and scene reconstruction.

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